Electronic Arts (HQ) · Offsite - Georgia · Remote
Apply on Electronic Arts (HQ)’s site →Associate Quality Designer - STAR WARS - 216520 - Electronic Arts
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Associate Quality Designer - STAR WARS
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Role Detail
General Information
Locations : Offsite - Georgia, Georgia, United States of America
Role ID
216520
Worker Type
Temporary Employee
Studio/Department
EA Studios - Quality Verification
Work Model
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Our Quality Verification and Standards (QVS) team is an important part of our development process, consistently delivering actionable insights that support our game teams to optimize software performance and elevate gameplay.
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry. Respawn Entertainment is hiring! Learn more about our studio and values at respawn.com/studio The Challenge Ahead Associate Quality Designers at EA are embedded within our development team. You will test and document the game during production.
The AQD role is a versatile role with many areas of focus and responsibilities. An AQD is a catalyst ensuring that QA understands the design and that its features are tested in the correct way and ensuring that the quality of the game lives up to our players’ expectations.
The Next Great AQD Needs: An in-depth understanding of the technical structure of games and how to apply new testing methodologies. Deep understanding of QA processes and best practices, advocating the purpose of these methods to development partners.
Good English language skills are necessary to communicate with the team and improve knowledge sharing both internally and outside the studio.
Above all, AQDs must be avid games players. You will need an intimate knowledge of the industry, including the different platforms, game styles, and genres. It’s important to know the market so you can best evaluate our games against the competition.
Required: Previous QA experience, with at least 1 year of QA support in embedded environments Experience with development collaboration tools Understand the technical structure of games and their engines Knowledgeable on white/gray/black-box testing practices Experience with technical writing Desired: Knowledge of testing/planning tools Experience with Jira or other defect tracking software Experience working with offsite teams Automated testing experience preferred Knowledge of software development methodology and stages (milestones/sprints, Alpha, Beta)
Pay Transparency - North America
COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
*Virginia (depending on location e.g., Northern Virginia vs. Southwest Virginia)*$33 - $49 USD (depending on experience)
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to temporary full-time employees scheduled to work 40 hours a week.
About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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