Electronic Arts (HQ) · Vancouver
Apply on Electronic Arts (HQ)’s site →Software Engineer - Devops Automation, Perforce - 216320 - Electronic Arts
/* ===========================================================================
ELEMENTS
--------------------------------------------------------------------------
Buttons
: Actions
: Add
: Delete
: Edit
: Remove
: Iconographics
: Close
: Vendors
: Registration/application
: Customizables
External
: Thumbnails
Fields
COMPONENTS
--------------------------------------------------------------------------
Navigation
: Menu (Dynamic)
MODULES
--------------------------------------------------------------------------
Banner
: Home
PAGETYPES
--------------------------------------------------------------------------
Login
=========================================================================== */
/*
ELEMENTS/Buttons: Actions
*/
/* to de deleted after we migrate to typographic icons (this is here and not in core.css due to a FF bug) */
.action:before,
.addDatasetRow:before,
.removeDatasetRow:before,
.removeFile:before,
[id*="dropboxRemove_"]:before,
.fileInputCancelButton:before {
mask-image: var(--action__icon--background--image);
-webkit-mask-image: var(--action__icon--background--image);
}
/*
ELEMENTS/Buttons: Actions: Add
*/
.addDatasetRow,
.action--add {
--action__icon--background--image: url(https://jobs.ea.com/portal/4/images/icon--add.webp);
}
/*
ELEMENTS/Buttons: Actions: Delete
*/
.action--delete {
--action__icon--background--image: url(https://jobs.ea.com/portal/4/images/icon--remove.webp);
}
/*
ELEMENTS/Buttons: Actions: Edit
*/
.action--edit {
--action__icon--background--image: url(https://jobs.ea.com/portal/4/images/icon--edit.svg);
}
/*
ELEMENTS/Buttons: Actions: Remove
*/
.removeDatasetRow,
.removeFile,
[id*="dropboxRemove_"],
.fileInputCancelButton,
.action--remove {
--action__icon--background--image: url(https://jobs.ea.com/portal/4/images/icon--remove.webp);
}
/*
ELEMENTS/Buttons: Iconographics: Close
*/
.ui-button.ui-dialog-titlebar-close,
.TIN_display_CloserButton_NotificationAndDialog,
.autoschedule_editor_availability_header_Container_HeaderButton {
--button__icon--background--image: url(https://jobs.ea.com/portal/4/images/close.svg);
}
/*
ELEMENTS/Buttons: Vendors: Registration/application: Customizables
*/
.methodButton--later {
--buttons__icon--background--image: url(https://jobs.ea.com/portal/4/images/icon--later.svg);
}
.methodButton--file {
--buttons__icon--background--image: url(https://jobs.ea.com/portal/4/images/icon--file.svg);
}
.methodButton--paste {
--buttons__icon--background--image: url(https://jobs.ea.com/portal/4/images/icon--paste.svg);
}
/* to de deleted after we migrate to typographic icons (this is here and not in core.css due to a FF bug) */
.methodButton--later:before,
.methodButton--file:before,
.methodButton--paste:before {
mask-image: var(--buttons__icon--background--image);
-webkit-mask-image: var(--buttons__icon--background--image);
}
/*
ELEMENTS/Icons: Shrare buttons
*/
:root {
--icon--share--whatsapp: url(https://jobs.ea.com/portal/4/images/icon--share--whatsapp.svg);
--icon--share--linkedin: url(https://jobs.ea.com/portal/4/images/icon--share--linkedin.svg);
}
/*
ELEMENTS/External: Thumbnails
*/
:root {
--thumbnail--border--radius: 100%;
--thumbnail--border--width: 0;
--thumbnail--border--color: transparent;
--thumbnail--width: calc(var(--sizing--basis) * 8); /* 3.2rem +doc+ */
--thumbnail--height: calc(var(--sizing--basis) * 8); /* 3.2rem +doc+ */
}
/*
ELEMENTS/External: Thumbnails (Within LAYOUTS/Structures: Section)
*/
.section__header__image {
--thumbnail--width: calc(var(--sizing--basis) * 14); /* 5.6rem +doc+ */
--thumbnail--height: calc(var(--sizing--basis) * 14); /* 5.6rem +doc+ */
}
/*
ELEMENTS/External: Thumbnails (Within COMPONENTS/Cards)
*/
.table--cards {
--thumbnail--width: calc(var(--sizing--basis) * 10); /* 4rem +doc+ */
--thumbnail--height: calc(var(--sizing--basis) * 10); /* 4rem +doc+ */
}
/*
ELEMENTS/External: Thumbnails (Within COMPONENTS/Navigation: Menu)
*/
.menu__link {
--thumbnail--width: calc(var(--sizing--basis) * 6); /* 2.4rem +doc+ */
--thumbnail--height: calc(var(--sizing--basis) * 6); /* 2.4rem +doc+ */
}
.submenu__link,
.portalLanguages__link {
--thumbnail--width: calc(var(--sizing--basis) * 4); /* 1.6rem +doc+ */
--thumbnail--height: calc(var(--sizing--basis) * 4); /* 1.6rem +doc+ */
}
/*
ELEMENTS/External: Thumbnails (Within WIDGETS/Forms: Types: FileField)
*/
.FileField {
--thumbnail--background--image: url(https://jobs.ea.com/portal/4/images/icon--user.svg);
}
/*
ELEMENTS/External: Thumbnails (Within MODULES/Banner)
*/
.banner {
--thumbnail--border--width: .2rem;
--thumbnail--border--color: var(--color--white);
--thumbnail--width: calc(var(--sizing--basis) * 16); /* 6.2rem +doc+ */
--thumbnail--height: calc(var(--sizing--basis) * 16); /* 6.2rem +doc+ */
}
.banner--scrolling {
--thumbnail--width: calc(var(--sizing--basis) * 10); /* 4rem +doc+ */
--thumbnail--height: calc(var(--sizing--basis) * 10); /* 4rem +doc+ */
}
/* Media query to target mobile and tablet */
@media all and (max-width:1024px) {
.banner {
--thumbnail--width: calc(var(--sizing--basis) * 10); /* 4rem +doc+ */
--thumbnail--height: calc(var(--sizing--basis) * 10); /* 4rem +doc+ */
}
}
/*
ELEMENTS/Fields
*/
:root {
--fields--icon--caret--down: url(https://jobs.ea.com/portal/4/images/icon--caret--down.svg);
--fields--icon--caret--down--disabled: url(https://jobs.ea.com/portal/4/images/icon--caret--down--disabled.svg);
--fields--icon--caret--up: url(https://jobs.ea.com/portal/4/images/icon--caret--up.svg);
--fields--icon--clear: url(https://jobs.ea.com/portal/4/images/icon--clear.svg);
}
/*
COMPONENTS/Navigation: Menu (Dynamic)
*/
@media all and (max-width:1024px) {
:root {
--header--height: 5.5rem;
}
}
@media all and (min-width:1024px) {
.body--menu--threshold .menu--visible .menu__panel {
flex-wrap: nowrap;
justify-content: flex-end;
align-items: flex-start;
border-top: solid .1rem var(--dividers--border--color);
padding-top: var(--header--padding--top);
margin-top: var(--header--padding--top);
}
.body--menu--threshold .menu__list {
flex-wrap: wrap;
justify-content: flex-start;
}
.body--menu--threshold .header__content {
flex-direction: column;
align-items: flex-start;
}
.body--menu--threshold .header__menu {
width: 100%;
}
.body--menu--threshold .menu--visible .menu__list {
flex-grow: 1;
}
}
/*
PAGETYPES/Login
*/
:root {
--login__body--background--image: url(https://jobs.ea.com/portal/4/images/login--bg--desktop.webp);
}
/* Media query to target only tablet */
@media all and (min-width:751px) and (max-width:1024px) {
:root {
--login__body--background--image: url(https://jobs.ea.com/portal/4/images/login--bg--desktop.webp);
}
}
/* Media query to target only mobile */
@media all and (max-width:750px) {
:root {
--login__body--background--image: url(https://jobs.ea.com/portal/4/images/login--bg--desktop.webp);
}
}
EventManager.getInstance().addEventHandler(EventManager.EVENT_LOAD_NAME, function () {
}, EventManager.PRIORITY_HIGH);
Skip to content
Electronic Arts
Open Roles
About EA
EA Careers
EA News
Login
English - US
Chinese English - US Finnish Français Italian Korean Malay Polish Romanian Spanish Swedish
Software Engineer - Devops Automation, Perforce
Home
...
Open Roles
Role Detail
General Information
Locations : Vancouver, British Columbia, Canada
Role ID
216320
Worker Type
Regular Employee
Studio/Department
CT - IT
Work Model
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Join the team responsible for EA's Perforce source control platform, a critical service used across game development worldwide by teams working on Battlefield, FC, Madden, The Sims, and many others.
We are looking for a DevOps engineer with strong Linux experience who enjoys eliminating manual work. If you like turning scripts and repetitive procedures into reliable automation, reducing the need to log directly into servers, and operating infrastructure safely at scale, this role is for you.
This is also a hands-on production role. You will work directly with EA game teams, participate in support rotations and incidents, troubleshoot performance and infrastructure issues, and help improve the reliability and automation of the platform.
Location - Vancouver (Hybrid) What You'll Do Build scalable automation with Ansible Develop Terraform-based Infrastructure as Code Automate provisioning, configuration, patching, upgrades, and maintenance Operate and troubleshoot large Linux environments across cloud, VM, and bare metal Participate in support rotations, incident response, and service recovery Work directly with game teams on source control, performance, and infrastructure issues Improve CI/CD, monitoring, alerting, and platform reliability Requirements 5+ years of DevOps, infrastructure, systems, or platform engineering experience 5+ years of strong hands-on Linux administration and troubleshooting experience 3+ years of hands-on Ansible experience building and maintaining automation Experience with Terraform and Infrastructure as Code Strong scripting skills with Python, Bash, PowerShell, or similar Experience with source control such as Git, SVN, Perforce, ClearCase, or similar Experience with production support, CI/CD, monitoring, and logging Strong communication skills Nice to Have Perforce Helix Core experience Azure experience Experience supporting large-scale developer platforms Game industry experience
Pay Transparency - North America
COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$122,300 - $170,700 CAD
Pay is just one part of the overall compensation at EA.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.
About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Post To
External careers site, Internal careers site
LinkedInID
1449
Back to Role List
Apply
Share this role:
X
2026
Electronic Arts Inc.
Copyright
2026
Candidate Privacy Notice
|
Notice at Collection (California)
/**
* This variable will define every property we need to pass to Templates core library as we can't define twig variables on JS files.
*/
var twigConfig = {
"pageParameters": {
"personSort": null,
"personSortDirection": null,
"jobSort": null,
"jobSortDirection": null,
"jobRecordsPerPage": "",
"personRecordsPerPage": ""
},
"jobLabel": "job",
"STEP_INDEX": "" || null,
"wizardModalViewEnabled": "" || false,
"wizardHasErrors": "" || false,
"sortedBy": "Sorted by ",
"loading": "Loading ",
"plugins": {
"popper": {
"js": "https://templates-static-assets.avacdn.net/jsLibrary/plugins/tippy/popper.min.js"
},
"tooltip": {
"js": "https://templates-static-assets.avacdn.net/jsLibrary/plugins/tippy/tippy-bundle.umd.js",
"css": "https://templates-static-assets.avacdn.net/jsLibrary/plugins/tippy/tippy.css"
},
"popup": {
"js": "https://templates-static-assets.avacdn.net/jsLibrary/plugins/glightbox/glightbox.min.js",
"css": "https://templates-static-assets.avacdn.net/jsLibrary/plugins/glightbox/glightbox.min.css"
},
"slider": {
"js": "https://templates-static-assets.avacdn.net/jsLibrary/plugins/swiper/swiper-bundle.min.js",
"css": "https://templates-static-assets.avacdn.net/jsLibrary/plugins/swiper/swiper-bundle.min.css"
},
"google": {
"jsMarkerCluster": "https://templates-static-assets.avacdn.net/jsLibrary/plugins/googlemaps/markerclusterer.js",
"apiKey": ""
}
},
"menu": {"typeByDefault":"visible","itemsThreshold":8,"headerHeightDefault":5.5,"typeBelowBreakpoint":{"enabled":true,"type":"toggleable","breakpoint":1024},"toggleSide":"right","panelFrom":"right","panelEffect":"over"},
"search": {"typeByDefault":"visible","typeBelowBreakpoint":{"enabled":true,"type":"toggleable","breakpoint":1024,"preventTabsConflicts":true}},
"results": {"resultsDisplayTypeByDefault":"listed","resultsDisplayTypeBelowBreakpoint":{"enabled":true,"type":"grided","breakpoint":750},"resultsItemTypeByDefault":"result","resultsItemTypeBelowBreakpoint":{"enabled":true,"type":"card","breakpoint":750}},
"stickyAside": 0,
"stickyHeader": 1,
"stickyBanner": 0,
"page": {
"PORTAL_BASE_REAL_URL": "https://jobs.ea.com/portal/4",
"wizardPageBackTo": "",
},
"relatedJobs": {
"relatedJobsEnabled": 1,
"url": "https://jobs.ea.com/en_US/careers/WidgetRelatedJobs?3_139_3=8313&jobId=216320",
"selector": "#relatedJobs"
},
"convertDatesToUserTZ": {
"CSSClass": "timelocal",
"convertDatesToUserTZEnabled": 1,
"loggedUserTZ": Intl.DateTimeFormat().resolvedOptions().timeZone,
"weekday": "long",
"day": "numeric",
"month": "long",
"hour": "numeric",
"minute": "numeric",
"hour12": "1",
},
"userLang": "en_US",
"breadcrumbsEnabled": 1,
"googleMapsEnabled": 0,
"googleMarkerClusterEnabled": 0,
"googleParameters": {
"dataUrl": "//jobs.ea.com/en_US/careers/Home/216320",
"centerLatitude": 0,
"centerLongitude": 0,
"startZoom": 3,
"infoWindowCSSClassDiv": "info-window",
"infoWindowCSSClassHeader": "info-window__header",
"infoWindowCSSClassLink": "link info-window__link"
},
"browsingHistory": {
"browsingHistoryEnabled": 1,
"url": "https://jobs.ea.com/en_US/careers/BrowsingHistoryList?3_139_3=%5B8313%5D",
"selector": "#browsingHistory"
},
"widgetRelatedJobs": {
"relatedJobsEnabled": 1,
"url": "https://jobs.ea.com/en_US/careers/WidgetRelatedJobs?3_139_3=8313&jobId=216320",
"selector": "#widgetRelatedJobs"
},
"widgetOpenPositions":{
"url": "",
"selector": "#widgetOpenPositions"
},
"widgetRecommendations":{
"widgetRecommendationsEnabled": 1,
"url": "",
"selector": "#widgetRecommendations"
},
"languageSwitcherFlagsPath": "https://templates-static-assets.avacdn.net/assets/flags",
"enableLanguageSwitcherFlags": 0,
"enableSectionCollapsibleAccordionDisplay": 0
};
var lightbox;
var slider;
var Templates;
pjQuery(function() { var domManager = new DomManager(); domManager.run(); }); (function() {
var legacyViewCopilotData = {"jobs_data":[{"General Information":"","text_7527":"\u003Cstrong\u003ELocations\u003C\/strong\u003E: Vancouver, British Columbia, Canada \u003Cbr\u003E","Location":"Vancouver","Country":", Canada","Role ID":"216320","Worker Type":"Regular Employee","Studio\/Department":"CT - IT","Work Model":"Hybrid","Description & Requirements":"","text_5537":"Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.","text_6157":"","schemaField_3_291":"\u003Cp data-pm-slice=\"1 3 []\" data-pasted=\"true\"\u003E\u003Cspan style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003EJoin the team responsible for EA's Perforce source control platform, a critical service used across game development worldwide by teams working on Battlefield, FC, Madden, The Sims, and many others.\u003C\/span\u003E\u003C\/p\u003E\u003Cp\u003E\u003Cspan style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003EWe are looking for a DevOps engineer with strong Linux experience who enjoys eliminating manual work. If you like turning scripts and repetitive procedures into reliable automation, reducing the need to log directly into servers, and operating infrastructure safely at scale, this role is for you.\u003C\/span\u003E\u003C\/p\u003E\u003Cp\u003E\u003Cspan style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003EThis is also a hands-on production role. You will work directly with EA game teams, participate in support rotations and incidents, troubleshoot performance and infrastructure issues, and help improve the reliability and automation of the platform.\u003C\/span\u003E\u003C\/p\u003E\u003Cp\u003E\u003Cspan style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003ELocation - Vancouver (Hybrid)\u003C\/span\u003E\u003C\/p\u003E\u003Cp\u003E\u003Cbr\u003E\u003C\/p\u003E\u003Cp\u003E\u003Cspan style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003E\u003Cstrong\u003EWhat You'll Do\u003C\/strong\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cul\u003E\u003Cli style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003E\u003Cp\u003EBuild scalable automation with Ansible\u003C\/p\u003E\u003C\/li\u003E\u003Cli style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003E\u003Cp\u003EDevelop Terraform-based Infrastructure as Code\u003C\/p\u003E\u003C\/li\u003E\u003Cli style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003E\u003Cp\u003EAutomate provisioning, configuration, patching, upgrades, and maintenance\u003C\/p\u003E\u003C\/li\u003E\u003Cli style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003E\u003Cp\u003EOperate and troubleshoot large Linux environments across cloud, VM, and bare metal\u003C\/p\u003E\u003C\/li\u003E\u003Cli style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003E\u003Cp\u003EParticipate in support rotations, incident response, and service recovery\u003C\/p\u003E\u003C\/li\u003E\u003Cli style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003E\u003Cp\u003EWork directly with game teams on source control, performance, and infrastructure issues\u003C\/p\u003E\u003C\/li\u003E\u003Cli style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003E\u003Cp\u003EImprove CI\/CD, monitoring, alerting, and platform reliability\u003C\/p\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cp\u003E\u003Cspan style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003E\u003Cstrong\u003ERequirements\u003C\/strong\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cul\u003E\u003Cli style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003E\u003Cp\u003E5+ years of DevOps, infrastructure, systems, or platform engineering experience\u003C\/p\u003E\u003C\/li\u003E\u003Cli style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003E\u003Cp\u003E5+ years of strong hands-on Linux administration and troubleshooting experience\u003C\/p\u003E\u003C\/li\u003E\u003Cli style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003E\u003Cp\u003E3+ years of hands-on Ansible experience building and maintaining automation\u003C\/p\u003E\u003C\/li\u003E\u003Cli style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003E\u003Cp\u003EExperience with Terraform and Infrastructure as Code\u003C\/p\u003E\u003C\/li\u003E\u003Cli style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003E\u003Cp\u003EStrong scripting skills with Python, Bash, PowerShell, or similar\u003C\/p\u003E\u003C\/li\u003E\u003Cli style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003E\u003Cp\u003EExperience with source control such as Git, SVN, Perforce, ClearCase, or similar\u003C\/p\u003E\u003C\/li\u003E\u003Cli style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003E\u003Cp\u003EExperience with production support, CI\/CD, monitoring, and logging\u003C\/p\u003E\u003C\/li\u003E\u003Cli style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003E\u003Cp\u003EStrong communication skills\u003C\/p\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cp\u003E\u003Cspan style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003E\u003Cstrong\u003ENice to Have\u003C\/strong\u003E\u003C\/span\u003E\u003Cspan style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003E\u003Cstrong\u003E\u003Cbr\u003E\u003C\/strong\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cdiv data-nudge-id=\"e82faf81-a586-4f0e-8a62-bc98447605d6\"\u003E\u003Cul\u003E\u003Cli style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003E\u003Cp\u003EPerforce Helix Core experience\u003C\/p\u003E\u003C\/li\u003E\u003Cli style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003E\u003Cp\u003EAzure experience\u003C\/p\u003E\u003C\/li\u003E\u003Cli style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003E\u003Cp\u003EExperience supporting large-scale developer platforms\u003C\/p\u003E\u003C\/li\u003E\u003Cli style=\"color: rgb(0, 0, 0); font-size: 12pt;\"\u003E\u003Cp\u003EGame industry experience\u003C\/p\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003C\/div\u003E","text_19907":"\u003Cdiv\u003E\u003Cbr\u003E\u003C\/div\u003E\u003Cstrong\u003EPay Transparency - North America\u003C\/strong\u003E\u003Cdiv\u003E\u003Cbr\u003E\u003C\/div\u003E","text_19908":"\u003Cdiv\u003E\u003Cdiv\u003E\u003Cstrong\u003ECOMPENSATION AND BENEFITS \u003C\/strong\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cbr\u003E\u003C\/div\u003E\u003Cdiv\u003EThe ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). \u003C\/div\u003E\u003Cdiv\u003E\u003Cbr\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cstrong\u003EPAY RANGES\u003C\/strong\u003E\u003C\/div\u003E\u003C\/div\u003E","schemaField_3_254":"* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$122,300 - $170,700 CAD","text_19910":"\u003Cdiv\u003E\u003Cbr\u003E\u003C\/div\u003E\u003Cdiv\u003EPay is just one part of the overall compensation at EA.\u003C\/div\u003E","text_19912":"\u003Cdiv\u003EFor Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI\/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental\/adoption leave), extended health\/dental\/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.
\u003C\/div\u003E\u003Cdiv\u003E\u003Cbr\u003E\u003C\/div\u003E","text_16177":"\u003Cdiv\u003E\u003Cdiv\u003E\u003Cstrong\u003E\u003Cem\u003E\u003Cfont face=\"times new roman\"\u003E\u003Cbr\u003E\u003C\/font\u003E\u003C\/em\u003E\u003C\/strong\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cstrong\u003E\u003Cem\u003E\u003Cfont face=\"times new roman\"\u003E\u003Cbr\u003E\u003C\/font\u003E\u003C\/em\u003E\u003C\/strong\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cstrong\u003E\u003Cem\u003E\u003Cfont face=\"times new roman\"\u003EAbout Electronic Arts\u003C\/font\u003E\u003C\/em\u003E\u003C\/strong\u003E\u003C\/div\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cdiv\u003E\u003Cfont face=\"times new roman\"\u003EWe\u2019re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.\u003C\/font\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cfont face=\"times new roman\"\u003E\u003Cbr\u003E\u003C\/font\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cfont face=\"times new roman\"\u003EWe adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.\u003C\/font\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cfont face=\"times new roman\"\u003E\u003Cbr\u003E\u003C\/font\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cfont face=\"times new roman\"\u003EElectronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.\u003C\/font\u003E\u003C\/div\u003E\u003C\/div\u003E","separator_2":"","text_16527":"","text_16528":"","text_16529":"","text_16530":"","Post To":"External careers site, Internal careers site","LinkedInID":"1449","entityExtensionId":3,"entityTypeId":3}]};
document.addEventListener('copilot:collectcontext', function(evt) {
var context = evt.context || new Map();
var existing = context.get('insights') || {persons_data: [], jobs_data: [], table_data: []};
var personsData = (existing.persons_data || []).concat(
(legacyViewCopilotData.persons_data || []).map(function(data) { return {personInfo: data}; })
);
var jobsData = (existing.jobs_data || []).concat(
(legacyViewCopilotData.jobs_data || []).map(function(data) { return {jobInfo: data}; })
);
var merged = {
persons_data: personsData,
jobs_data: jobsData,
table_data: existing.table_data || []
};
context.set('insights', merged);
evt.context = context;
});
})();
var service = EventManager.getInstance();
Posted by Electronic Arts (HQ) and synced from their own careers page. DevQuest doesn’t take a fee, doesn’t sit between you and the studio, and doesn’t sell your data — you apply directly with them.
More like this: Engineering jobs · All Electronic Arts (HQ) openings · Browse every category