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Character Artist - EA Sports UFC

EA Sports · Vancouver

Mid Art $78K–$108K Posted 2026-09-18 Full time
Apply on EA Sports’s site →

Character Artist - EA Sports UFC - 216159 - Electronic Arts

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Character Artist - EA Sports UFC

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Role Detail

General Information

Locations : Vancouver, British Columbia, Canada

Role ID

216159

Worker Type

Temporary Employee

Studio/Department

EA Studios - SPORTS

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA SPORTS™ FC soccer, NHL® hockey, and EA SPORTS UFC.

Your Responsibilities As a Character Artist, you will play a key role in creating the high-quality characters that bring our games to life. You will combine strong artistic fundamentals with technical expertise in modeling, sculpting, texturing, and material creation to deliver authentic, visually compelling characters at the quality bar expected of EA SPORTS.

Working as part of the EA SPORTS Characters team, you will create and develop characters using a combination of scan data, photography, reference material, and traditional 3D workflows. Your work will span character likeness, heads, bodies, hair, clothing, headgear, and a wide variety of character accessories and customization content.

You will collaborate closely with Character Art, Technical Art, Animation, Rigging, Production, and other partner teams to ensure characters not only look exceptional but also perform successfully in-game. You will contribute throughout the production process, from initial asset creation and iteration through integration, polish, and final quality.

You will report to the project Development Director and contribute to our ongoing goal of raising the visual quality, authenticity, and player experience of EA SPORTS characters.

Your Qualifications 1+ years of professional experience creating characters for games or a related industry.

Strong skills in high-fidelity 3D modeling and digital sculpting, including high-poly to game-resolution workflows and surface/detail baking.

Proficiency with industry-standard tools such as Maya, ZBrush, Photoshop, and Substance Painter.

Strong understanding of human anatomy, proportion, form, and likeness.

Experience creating photorealistic characters and materials, with a strong understanding of how real-world surfaces translate into CG.

Strong knowledge of PBR texturing and material workflows, including the creation of realistic skin, hair, fabric, and hard-surface materials.

Experience creating high-quality textures from scan data, photography, and traditional reference.

Experience working within a modern, content-driven game engine such as Frostbite, Unreal Engine, or Unity.

Ability to interpret limited photography, reference material, or concept art and translate it accurately into three-dimensional assets.

Experience creating game-resolution topology with consideration for animation, deformation, rigging, and performance.

Knowledge of clothing construction and experience creating believable garments, folds, materials, and character accessories.

Strong understanding of UV layout and optimization, prioritizing texture resolution and visual quality where it matters most.

Ability to take character assets from initial creation through in-game integration, iteration, polish, and final quality.

Comfortable receiving and implementing feedback while collaborating with Character Art, Animation, Rigging, Technical Art, and Production.

Portfolio Requirements Your portfolio should demonstrate a strong understanding of photorealistic character creation, including: High-quality character likeness and anatomy.

Realistic skin, hair, clothing, and materials.

Examples showing both high-resolution sculpting and final game-resolution assets.

Texture and material breakdowns, including UV layouts and relevant texture maps.

Finished character work presented at a quality suitable for a modern AAA game.

Concept-to-final-model work is considered an asset.

Pay Transparency - North America

COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$77,700 - $107,900 CAD

Pay is just one part of the overall compensation at EA.

In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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LinkedInID

74884070

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style=\"font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:700;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;white-space:pre-wrap;\"\u003EYour Qualifications\u003C\/span\u003E\u003C\/p\u003E\u003Cul style=\"margin-top:0;margin-bottom:0;padding-inline-start:48px;\"\u003E\u003Cli dir=\"ltr\" style=\"list-style-type:disc;font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;\"\u003E\u003Cp dir=\"ltr\" style=\"line-height:1.3800000000000001;margin-top:12pt;margin-bottom:0pt;\" role=\"presentation\"\u003E\u003Cspan style=\"font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;white-space:pre-wrap;\"\u003E1+ years of professional experience creating characters for games or a related industry.\u003C\/span\u003E\u003C\/p\u003E\u003C\/li\u003E\u003Cli dir=\"ltr\" style=\"list-style-type:disc;font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;\"\u003E\u003Cp dir=\"ltr\" style=\"line-height:1.3800000000000001;margin-top:0pt;margin-bottom:0pt;\" role=\"presentation\"\u003E\u003Cspan style=\"font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;white-space:pre-wrap;\"\u003EStrong skills in high-fidelity 3D modeling and digital sculpting, including high-poly to game-resolution workflows and surface\/detail baking.\u003C\/span\u003E\u003C\/p\u003E\u003C\/li\u003E\u003Cli dir=\"ltr\" style=\"list-style-type:disc;font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;\"\u003E\u003Cp dir=\"ltr\" style=\"line-height:1.3800000000000001;margin-top:0pt;margin-bottom:0pt;\" role=\"presentation\"\u003E\u003Cspan style=\"font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;white-space:pre-wrap;\"\u003EProficiency with industry-standard tools such as Maya, ZBrush, Photoshop, and Substance Painter.\u003C\/span\u003E\u003C\/p\u003E\u003C\/li\u003E\u003Cli dir=\"ltr\" style=\"list-style-type:disc;font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;\"\u003E\u003Cp dir=\"ltr\" style=\"line-height:1.3800000000000001;margin-top:0pt;margin-bottom:0pt;\" role=\"presentation\"\u003E\u003Cspan style=\"font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;white-space:pre-wrap;\"\u003EStrong understanding of human anatomy, proportion, form, and likeness.\u003C\/span\u003E\u003C\/p\u003E\u003C\/li\u003E\u003Cli dir=\"ltr\" style=\"list-style-type:disc;font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;\"\u003E\u003Cp dir=\"ltr\" style=\"line-height:1.3800000000000001;margin-top:0pt;margin-bottom:0pt;\" role=\"presentation\"\u003E\u003Cspan style=\"font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;white-space:pre-wrap;\"\u003EExperience creating photorealistic characters and materials, with a strong understanding of how real-world surfaces translate into CG.\u003C\/span\u003E\u003C\/p\u003E\u003C\/li\u003E\u003Cli dir=\"ltr\" style=\"list-style-type:disc;font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;\"\u003E\u003Cp dir=\"ltr\" style=\"line-height:1.3800000000000001;margin-top:0pt;margin-bottom:0pt;\" role=\"presentation\"\u003E\u003Cspan style=\"font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;white-space:pre-wrap;\"\u003EStrong knowledge of PBR texturing and material workflows, including the creation of realistic skin, hair, fabric, and hard-surface materials.\u003C\/span\u003E\u003C\/p\u003E\u003C\/li\u003E\u003Cli dir=\"ltr\" style=\"list-style-type:disc;font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;\"\u003E\u003Cp dir=\"ltr\" style=\"line-height:1.3800000000000001;margin-top:0pt;margin-bottom:0pt;\" role=\"presentation\"\u003E\u003Cspan style=\"font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;white-space:pre-wrap;\"\u003EExperience creating high-quality textures from scan data, photography, and traditional reference.\u003C\/span\u003E\u003C\/p\u003E\u003C\/li\u003E\u003Cli dir=\"ltr\" style=\"list-style-type:disc;font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;\"\u003E\u003Cp dir=\"ltr\" style=\"line-height:1.3800000000000001;margin-top:0pt;margin-bottom:0pt;\" role=\"presentation\"\u003E\u003Cspan style=\"font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;white-space:pre-wrap;\"\u003EExperience working within a modern, content-driven game engine such as Frostbite, Unreal Engine, or Unity.\u003C\/span\u003E\u003C\/p\u003E\u003C\/li\u003E\u003Cli dir=\"ltr\" style=\"list-style-type:disc;font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;\"\u003E\u003Cp dir=\"ltr\" style=\"line-height:1.3800000000000001;margin-top:0pt;margin-bottom:0pt;\" role=\"presentation\"\u003E\u003Cspan style=\"font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;white-space:pre-wrap;\"\u003EAbility to interpret limited photography, reference material, or concept art and translate it accurately into three-dimensional assets.\u003C\/span\u003E\u003C\/p\u003E\u003C\/li\u003E\u003Cli dir=\"ltr\" style=\"list-style-type:disc;font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;\"\u003E\u003Cp dir=\"ltr\" style=\"line-height:1.3800000000000001;margin-top:0pt;margin-bottom:0pt;\" role=\"presentation\"\u003E\u003Cspan style=\"font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;white-space:pre-wrap;\"\u003EExperience creating game-resolution topology with consideration for animation, deformation, rigging, and performance.\u003C\/span\u003E\u003C\/p\u003E\u003C\/li\u003E\u003Cli dir=\"ltr\" style=\"list-style-type:disc;font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;\"\u003E\u003Cp dir=\"ltr\" style=\"line-height:1.3800000000000001;margin-top:0pt;margin-bottom:0pt;\" role=\"presentation\"\u003E\u003Cspan style=\"font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;white-space:pre-wrap;\"\u003EKnowledge of clothing construction and experience creating believable garments, folds, materials, and character accessories.\u003C\/span\u003E\u003C\/p\u003E\u003C\/li\u003E\u003Cli dir=\"ltr\" style=\"list-style-type:disc;font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;\"\u003E\u003Cp dir=\"ltr\" style=\"line-height:1.3800000000000001;margin-top:0pt;margin-bottom:0pt;\" role=\"presentation\"\u003E\u003Cspan style=\"font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;white-space:pre-wrap;\"\u003EStrong understanding of UV layout and optimization, prioritizing texture resolution and visual quality where it matters most.\u003C\/span\u003E\u003C\/p\u003E\u003C\/li\u003E\u003Cli dir=\"ltr\" style=\"list-style-type:disc;font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;\"\u003E\u003Cp dir=\"ltr\" style=\"line-height:1.3800000000000001;margin-top:0pt;margin-bottom:0pt;\" role=\"presentation\"\u003E\u003Cspan style=\"font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;white-space:pre-wrap;\"\u003EAbility to take character assets from initial creation through in-game integration, iteration, polish, and final quality.\u003C\/span\u003E\u003C\/p\u003E\u003C\/li\u003E\u003Cli dir=\"ltr\" style=\"list-style-type:disc;font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;\"\u003E\u003Cp dir=\"ltr\" style=\"line-height:1.3800000000000001;margin-top:0pt;margin-bottom:12pt;\" role=\"presentation\"\u003E\u003Cspan style=\"font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;white-space:pre-wrap;\"\u003EComfortable receiving and implementing feedback while collaborating with Character Art, Animation, Rigging, Technical Art, and Production.\u003C\/span\u003E\u003C\/p\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cp dir=\"ltr\" style=\"line-height:1.3800000000000001;margin-top:14pt;margin-bottom:0pt;\"\u003E\u003Cspan style=\"font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:700;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;white-space:pre-wrap;\"\u003EPortfolio Requirements\u003C\/span\u003E\u003C\/p\u003E\u003Cp dir=\"ltr\" style=\"line-height:1.3800000000000001;margin-top:0pt;margin-bottom:12pt;padding:12pt 0pt 0pt 0pt;\"\u003E\u003Cspan style=\"font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;white-space:pre-wrap;\"\u003EYour portfolio should demonstrate a strong understanding of photorealistic character creation, including:\u003C\/span\u003E\u003C\/p\u003E\u003Cul style=\"margin-top:0;margin-bottom:0;padding-inline-start:48px;\"\u003E\u003Cli dir=\"ltr\" style=\"list-style-type:disc;font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;\"\u003E\u003Cp dir=\"ltr\" style=\"line-height:1.3800000000000001;margin-top:12pt;margin-bottom:0pt;\" role=\"presentation\"\u003E\u003Cspan style=\"font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;white-space:pre-wrap;\"\u003EHigh-quality character likeness and anatomy.\u003C\/span\u003E\u003C\/p\u003E\u003C\/li\u003E\u003Cli dir=\"ltr\" style=\"list-style-type:disc;font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;\"\u003E\u003Cp dir=\"ltr\" style=\"line-height:1.3800000000000001;margin-top:0pt;margin-bottom:0pt;\" role=\"presentation\"\u003E\u003Cspan style=\"font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;white-space:pre-wrap;\"\u003ERealistic skin, hair, clothing, and materials.\u003C\/span\u003E\u003C\/p\u003E\u003C\/li\u003E\u003Cli dir=\"ltr\" style=\"list-style-type:disc;font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;\"\u003E\u003Cp dir=\"ltr\" style=\"line-height:1.3800000000000001;margin-top:0pt;margin-bottom:0pt;\" role=\"presentation\"\u003E\u003Cspan style=\"font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;white-space:pre-wrap;\"\u003EExamples showing both high-resolution sculpting and final game-resolution assets.\u003C\/span\u003E\u003C\/p\u003E\u003C\/li\u003E\u003Cli dir=\"ltr\" style=\"list-style-type:disc;font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;\"\u003E\u003Cp dir=\"ltr\" style=\"line-height:1.3800000000000001;margin-top:0pt;margin-bottom:0pt;\" role=\"presentation\"\u003E\u003Cspan style=\"font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;white-space:pre-wrap;\"\u003ETexture and material breakdowns, including UV layouts and relevant texture maps.\u003C\/span\u003E\u003C\/p\u003E\u003C\/li\u003E\u003Cli dir=\"ltr\" style=\"list-style-type:disc;font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;\"\u003E\u003Cp dir=\"ltr\" style=\"line-height:1.3800000000000001;margin-top:0pt;margin-bottom:0pt;\" role=\"presentation\"\u003E\u003Cspan style=\"font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;white-space:pre-wrap;\"\u003EFinished character work presented at a quality suitable for a modern AAA game.\u003C\/span\u003E\u003C\/p\u003E\u003C\/li\u003E\u003Cli dir=\"ltr\" style=\"list-style-type:disc;font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;\"\u003E\u003Cp dir=\"ltr\" style=\"line-height:1.3800000000000001;margin-top:0pt;margin-bottom:12pt;\" role=\"presentation\"\u003E\u003Cspan style=\"font-size:11pt;font-family:Arial,sans-serif;color:#414141;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;white-space:pre-wrap;\"\u003EConcept-to-final-model work is considered an asset.\u003C\/span\u003E\u003C\/p\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cp dir=\"ltr\" style=\"line-height:1.3800000000000001;margin-top:0pt;margin-bottom:0pt;\"\u003E\u003Cbr\u003E\u003C\/p\u003E\u003Cp dir=\"ltr\" style=\"line-height:1.3800000000000001;margin-top:0pt;margin-bottom:0pt;\"\u003E\u003Cbr\u003E\u003C\/p\u003E","text_19907":"\u003Cdiv\u003E\u003Cbr\u003E\u003C\/div\u003E\u003Cstrong\u003EPay Transparency - North America\u003C\/strong\u003E\u003Cdiv\u003E\u003Cbr\u003E\u003C\/div\u003E","text_19908":"\u003Cdiv\u003E\u003Cdiv\u003E\u003Cstrong\u003ECOMPENSATION AND BENEFITS \u003C\/strong\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cbr\u003E\u003C\/div\u003E\u003Cdiv\u003EThe ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). \u003C\/div\u003E\u003Cdiv\u003E\u003Cbr\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cstrong\u003EPAY RANGES\u003C\/strong\u003E\u003C\/div\u003E\u003C\/div\u003E","schemaField_3_254":"* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$77,700 - $107,900 CAD","text_19910":"\u003Cdiv\u003E\u003Cbr\u003E\u003C\/div\u003E\u003Cdiv\u003EPay is just one part of the overall compensation at EA.\u003C\/div\u003E","text_19914":"\u003Cdiv\u003E\u003Cdiv\u003E\u003Cdiv\u003E In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health\/dental\/vision coverage and basic life insurance.\u003C\/div\u003E\u003C\/div\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cbr\u003E\u003C\/div\u003E","text_16177":"\u003Cdiv\u003E\u003Cdiv\u003E\u003Cstrong\u003E\u003Cem\u003E\u003Cfont face=\"times new roman\"\u003E\u003Cbr\u003E\u003C\/font\u003E\u003C\/em\u003E\u003C\/strong\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cstrong\u003E\u003Cem\u003E\u003Cfont face=\"times new roman\"\u003E\u003Cbr\u003E\u003C\/font\u003E\u003C\/em\u003E\u003C\/strong\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cstrong\u003E\u003Cem\u003E\u003Cfont face=\"times new roman\"\u003EAbout Electronic Arts\u003C\/font\u003E\u003C\/em\u003E\u003C\/strong\u003E\u003C\/div\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cdiv\u003E\u003Cfont face=\"times new roman\"\u003EWe\u2019re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.\u003C\/font\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cfont face=\"times new roman\"\u003E\u003Cbr\u003E\u003C\/font\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cfont face=\"times new roman\"\u003EWe adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.\u003C\/font\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cfont face=\"times new roman\"\u003E\u003Cbr\u003E\u003C\/font\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cfont face=\"times new roman\"\u003EElectronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.\u003C\/font\u003E\u003C\/div\u003E\u003C\/div\u003E","separator_2":"","text_16527":"","text_16528":"","text_16529":"","text_16530":"","Post To":"External careers site, Internal careers site","LinkedInID":"74884070","entityExtensionId":3,"entityTypeId":3}]};

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Posted by EA Sports and synced from their own careers page. DevQuest doesn’t take a fee, doesn’t sit between you and the studio, and doesn’t sell your data — you apply directly with them.

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