EA Sports · Madrid
Apply on EA Sports’s site →Senior Software Engineer - Low Level Systems - C++ - 215973 - Electronic Arts
/* ===========================================================================
ELEMENTS
--------------------------------------------------------------------------
Buttons
: Actions
: Add
: Delete
: Edit
: Remove
: Iconographics
: Close
: Vendors
: Registration/application
: Customizables
External
: Thumbnails
Fields
COMPONENTS
--------------------------------------------------------------------------
Navigation
: Menu (Dynamic)
MODULES
--------------------------------------------------------------------------
Banner
: Home
PAGETYPES
--------------------------------------------------------------------------
Login
=========================================================================== */
/*
ELEMENTS/Buttons: Actions
*/
/* to de deleted after we migrate to typographic icons (this is here and not in core.css due to a FF bug) */
.action:before,
.addDatasetRow:before,
.removeDatasetRow:before,
.removeFile:before,
[id*="dropboxRemove_"]:before,
.fileInputCancelButton:before {
mask-image: var(--action__icon--background--image);
-webkit-mask-image: var(--action__icon--background--image);
}
/*
ELEMENTS/Buttons: Actions: Add
*/
.addDatasetRow,
.action--add {
--action__icon--background--image: url(https://jobs.ea.com/portal/4/images/icon--add.webp);
}
/*
ELEMENTS/Buttons: Actions: Delete
*/
.action--delete {
--action__icon--background--image: url(https://jobs.ea.com/portal/4/images/icon--remove.webp);
}
/*
ELEMENTS/Buttons: Actions: Edit
*/
.action--edit {
--action__icon--background--image: url(https://jobs.ea.com/portal/4/images/icon--edit.svg);
}
/*
ELEMENTS/Buttons: Actions: Remove
*/
.removeDatasetRow,
.removeFile,
[id*="dropboxRemove_"],
.fileInputCancelButton,
.action--remove {
--action__icon--background--image: url(https://jobs.ea.com/portal/4/images/icon--remove.webp);
}
/*
ELEMENTS/Buttons: Iconographics: Close
*/
.ui-button.ui-dialog-titlebar-close,
.TIN_display_CloserButton_NotificationAndDialog,
.autoschedule_editor_availability_header_Container_HeaderButton {
--button__icon--background--image: url(https://jobs.ea.com/portal/4/images/close.svg);
}
/*
ELEMENTS/Buttons: Vendors: Registration/application: Customizables
*/
.methodButton--later {
--buttons__icon--background--image: url(https://jobs.ea.com/portal/4/images/icon--later.svg);
}
.methodButton--file {
--buttons__icon--background--image: url(https://jobs.ea.com/portal/4/images/icon--file.svg);
}
.methodButton--paste {
--buttons__icon--background--image: url(https://jobs.ea.com/portal/4/images/icon--paste.svg);
}
/* to de deleted after we migrate to typographic icons (this is here and not in core.css due to a FF bug) */
.methodButton--later:before,
.methodButton--file:before,
.methodButton--paste:before {
mask-image: var(--buttons__icon--background--image);
-webkit-mask-image: var(--buttons__icon--background--image);
}
/*
ELEMENTS/Icons: Shrare buttons
*/
:root {
--icon--share--whatsapp: url(https://jobs.ea.com/portal/4/images/icon--share--whatsapp.svg);
--icon--share--linkedin: url(https://jobs.ea.com/portal/4/images/icon--share--linkedin.svg);
}
/*
ELEMENTS/External: Thumbnails
*/
:root {
--thumbnail--border--radius: 100%;
--thumbnail--border--width: 0;
--thumbnail--border--color: transparent;
--thumbnail--width: calc(var(--sizing--basis) * 8); /* 3.2rem +doc+ */
--thumbnail--height: calc(var(--sizing--basis) * 8); /* 3.2rem +doc+ */
}
/*
ELEMENTS/External: Thumbnails (Within LAYOUTS/Structures: Section)
*/
.section__header__image {
--thumbnail--width: calc(var(--sizing--basis) * 14); /* 5.6rem +doc+ */
--thumbnail--height: calc(var(--sizing--basis) * 14); /* 5.6rem +doc+ */
}
/*
ELEMENTS/External: Thumbnails (Within COMPONENTS/Cards)
*/
.table--cards {
--thumbnail--width: calc(var(--sizing--basis) * 10); /* 4rem +doc+ */
--thumbnail--height: calc(var(--sizing--basis) * 10); /* 4rem +doc+ */
}
/*
ELEMENTS/External: Thumbnails (Within COMPONENTS/Navigation: Menu)
*/
.menu__link {
--thumbnail--width: calc(var(--sizing--basis) * 6); /* 2.4rem +doc+ */
--thumbnail--height: calc(var(--sizing--basis) * 6); /* 2.4rem +doc+ */
}
.submenu__link,
.portalLanguages__link {
--thumbnail--width: calc(var(--sizing--basis) * 4); /* 1.6rem +doc+ */
--thumbnail--height: calc(var(--sizing--basis) * 4); /* 1.6rem +doc+ */
}
/*
ELEMENTS/External: Thumbnails (Within WIDGETS/Forms: Types: FileField)
*/
.FileField {
--thumbnail--background--image: url(https://jobs.ea.com/portal/4/images/icon--user.svg);
}
/*
ELEMENTS/External: Thumbnails (Within MODULES/Banner)
*/
.banner {
--thumbnail--border--width: .2rem;
--thumbnail--border--color: var(--color--white);
--thumbnail--width: calc(var(--sizing--basis) * 16); /* 6.2rem +doc+ */
--thumbnail--height: calc(var(--sizing--basis) * 16); /* 6.2rem +doc+ */
}
.banner--scrolling {
--thumbnail--width: calc(var(--sizing--basis) * 10); /* 4rem +doc+ */
--thumbnail--height: calc(var(--sizing--basis) * 10); /* 4rem +doc+ */
}
/* Media query to target mobile and tablet */
@media all and (max-width:1024px) {
.banner {
--thumbnail--width: calc(var(--sizing--basis) * 10); /* 4rem +doc+ */
--thumbnail--height: calc(var(--sizing--basis) * 10); /* 4rem +doc+ */
}
}
/*
ELEMENTS/Fields
*/
:root {
--fields--icon--caret--down: url(https://jobs.ea.com/portal/4/images/icon--caret--down.svg);
--fields--icon--caret--down--disabled: url(https://jobs.ea.com/portal/4/images/icon--caret--down--disabled.svg);
--fields--icon--caret--up: url(https://jobs.ea.com/portal/4/images/icon--caret--up.svg);
--fields--icon--clear: url(https://jobs.ea.com/portal/4/images/icon--clear.svg);
}
/*
COMPONENTS/Navigation: Menu (Dynamic)
*/
@media all and (max-width:1024px) {
:root {
--header--height: 5.5rem;
}
}
@media all and (min-width:1024px) {
.body--menu--threshold .menu--visible .menu__panel {
flex-wrap: nowrap;
justify-content: flex-end;
align-items: flex-start;
border-top: solid .1rem var(--dividers--border--color);
padding-top: var(--header--padding--top);
margin-top: var(--header--padding--top);
}
.body--menu--threshold .menu__list {
flex-wrap: wrap;
justify-content: flex-start;
}
.body--menu--threshold .header__content {
flex-direction: column;
align-items: flex-start;
}
.body--menu--threshold .header__menu {
width: 100%;
}
.body--menu--threshold .menu--visible .menu__list {
flex-grow: 1;
}
}
/*
PAGETYPES/Login
*/
:root {
--login__body--background--image: url(https://jobs.ea.com/portal/4/images/login--bg--desktop.webp);
}
/* Media query to target only tablet */
@media all and (min-width:751px) and (max-width:1024px) {
:root {
--login__body--background--image: url(https://jobs.ea.com/portal/4/images/login--bg--desktop.webp);
}
}
/* Media query to target only mobile */
@media all and (max-width:750px) {
:root {
--login__body--background--image: url(https://jobs.ea.com/portal/4/images/login--bg--desktop.webp);
}
}
EventManager.getInstance().addEventHandler(EventManager.EVENT_LOAD_NAME, function () {
}, EventManager.PRIORITY_HIGH);
Skip to content
Electronic Arts
Open Roles
About EA
EA Careers
EA News
Login
English - US
Chinese English - US Finnish Français Italian Korean Malay Polish Romanian Spanish Swedish
Senior Software Engineer - Low Level Systems - C++
Home
...
Open Roles
Role Detail
General Information
Locations : Madrid, Spain
Role ID
215973
Worker Type
Regular Employee
Studio/Department
EA Studios - SPORTS
Work Model
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Job Summary: At Electronic Arts, we inspire the world to play by creating immersive, high-quality games that connect millions globally. As a Senior Systems Software Engineer for EA SPORTS in Madrid, you will guide us in architecting and scaling the core foundations of our American Football franchise within Unreal Engine. You will join a collaborative, inclusive team dedicated to improving player experiences and shaping the future of sports gaming. Reporting to the Technical Director, you will help us deliver scalable systems that empower our development teams and delight players worldwide.
Responsibilities: You will develop complex engine systems in Unreal Engine, aligning with our technical roadmaps and team goals.
You will define and manage per-system frame budgets, establish performance metrics, and provide technical guidance to ensure benchmarks are met across multiple teams.
You will implement and scale foundational engine systems for a performance-critical, networked game architecture, improving memory footprint and stability.
You will create data-driven systems to support live service updates, including asset streaming, patching strategies, and live-data synchronization.
Required Qualifications: 10+ years of experience with C++, including best practices and architectural considerations for large-scale systems.
5+ years of experience with Unreal Engine architecture, covering primary systems, performance management, memory optimization, and multithreading strategies.
Experience with parallel programming, resource management, and multi-processor hardware architecture in game development.
Advanced debugging skills for client/server multiplayer games, including profiling and resolving performance bottlenecks within Unreal Engine.
This is a hybrid role, with 3 days per week working onsite.
About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Post To
External careers site, Internal careers site
LinkedInID
74884070
Back to Role List
Apply
Share this role:
X
2026
Electronic Arts Inc.
Copyright
2026
Candidate Privacy Notice
|
Notice at Collection (California)
/**
* This variable will define every property we need to pass to Templates core library as we can't define twig variables on JS files.
*/
var twigConfig = {
"pageParameters": {
"personSort": null,
"personSortDirection": null,
"jobSort": null,
"jobSortDirection": null,
"jobRecordsPerPage": "",
"personRecordsPerPage": ""
},
"jobLabel": "job",
"STEP_INDEX": "" || null,
"wizardModalViewEnabled": "" || false,
"wizardHasErrors": "" || false,
"sortedBy": "Sorted by ",
"loading": "Loading ",
"plugins": {
"popper": {
"js": "https://templates-static-assets.avacdn.net/jsLibrary/plugins/tippy/popper.min.js"
},
"tooltip": {
"js": "https://templates-static-assets.avacdn.net/jsLibrary/plugins/tippy/tippy-bundle.umd.js",
"css": "https://templates-static-assets.avacdn.net/jsLibrary/plugins/tippy/tippy.css"
},
"popup": {
"js": "https://templates-static-assets.avacdn.net/jsLibrary/plugins/glightbox/glightbox.min.js",
"css": "https://templates-static-assets.avacdn.net/jsLibrary/plugins/glightbox/glightbox.min.css"
},
"slider": {
"js": "https://templates-static-assets.avacdn.net/jsLibrary/plugins/swiper/swiper-bundle.min.js",
"css": "https://templates-static-assets.avacdn.net/jsLibrary/plugins/swiper/swiper-bundle.min.css"
},
"google": {
"jsMarkerCluster": "https://templates-static-assets.avacdn.net/jsLibrary/plugins/googlemaps/markerclusterer.js",
"apiKey": ""
}
},
"menu": {"typeByDefault":"visible","itemsThreshold":8,"headerHeightDefault":5.5,"typeBelowBreakpoint":{"enabled":true,"type":"toggleable","breakpoint":1024},"toggleSide":"right","panelFrom":"right","panelEffect":"over"},
"search": {"typeByDefault":"visible","typeBelowBreakpoint":{"enabled":true,"type":"toggleable","breakpoint":1024,"preventTabsConflicts":true}},
"results": {"resultsDisplayTypeByDefault":"listed","resultsDisplayTypeBelowBreakpoint":{"enabled":true,"type":"grided","breakpoint":750},"resultsItemTypeByDefault":"result","resultsItemTypeBelowBreakpoint":{"enabled":true,"type":"card","breakpoint":750}},
"stickyAside": 0,
"stickyHeader": 1,
"stickyBanner": 0,
"page": {
"PORTAL_BASE_REAL_URL": "https://jobs.ea.com/portal/4",
"wizardPageBackTo": "",
},
"relatedJobs": {
"relatedJobsEnabled": 1,
"url": "https://jobs.ea.com/en_US/careers/WidgetRelatedJobs?3_139_3=8301&jobId=215973",
"selector": "#relatedJobs"
},
"convertDatesToUserTZ": {
"CSSClass": "timelocal",
"convertDatesToUserTZEnabled": 1,
"loggedUserTZ": Intl.DateTimeFormat().resolvedOptions().timeZone,
"weekday": "long",
"day": "numeric",
"month": "long",
"hour": "numeric",
"minute": "numeric",
"hour12": "1",
},
"userLang": "en_US",
"breadcrumbsEnabled": 1,
"googleMapsEnabled": 0,
"googleMarkerClusterEnabled": 0,
"googleParameters": {
"dataUrl": "//jobs.ea.com/en_US/careers/Home/215973",
"centerLatitude": 0,
"centerLongitude": 0,
"startZoom": 3,
"infoWindowCSSClassDiv": "info-window",
"infoWindowCSSClassHeader": "info-window__header",
"infoWindowCSSClassLink": "link info-window__link"
},
"browsingHistory": {
"browsingHistoryEnabled": 1,
"url": "https://jobs.ea.com/en_US/careers/BrowsingHistoryList?3_139_3=%5B8301%5D",
"selector": "#browsingHistory"
},
"widgetRelatedJobs": {
"relatedJobsEnabled": 1,
"url": "https://jobs.ea.com/en_US/careers/WidgetRelatedJobs?3_139_3=8301&jobId=215973",
"selector": "#widgetRelatedJobs"
},
"widgetOpenPositions":{
"url": "",
"selector": "#widgetOpenPositions"
},
"widgetRecommendations":{
"widgetRecommendationsEnabled": 1,
"url": "",
"selector": "#widgetRecommendations"
},
"languageSwitcherFlagsPath": "https://templates-static-assets.avacdn.net/assets/flags",
"enableLanguageSwitcherFlags": 0,
"enableSectionCollapsibleAccordionDisplay": 0
};
var lightbox;
var slider;
var Templates;
pjQuery(function() { var domManager = new DomManager(); domManager.run(); }); (function() {
var legacyViewCopilotData = {"jobs_data":[{"General Information":"","text_7527":"\u003Cstrong\u003ELocations\u003C\/strong\u003E: Madrid, Spain \u003Cbr\u003E","Location":"Madrid","Country":", Spain","Role ID":"215973","Worker Type":"Regular Employee","Studio\/Department":"EA Studios - SPORTS","Work Model":"Hybrid","Description & Requirements":"","text_5537":"Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.","text_6157":"","schemaField_3_291":"\u003Cp data-pm-slice=\"1 3 []\" data-pasted=\"true\"\u003E\u003Cstrong\u003EJob Summary:\u003C\/strong\u003E\u003C\/p\u003E\u003Cp\u003EAt Electronic Arts, we inspire the world to play by creating immersive, high-quality games that connect millions globally. As a Senior Systems Software Engineer for EA SPORTS in Madrid, you will guide us in architecting and scaling the core foundations of our American Football franchise within Unreal Engine. You will join a collaborative, inclusive team dedicated to improving player experiences and shaping the future of sports gaming. Reporting to the Technical Director, you will help us deliver scalable systems that empower our development teams and delight players worldwide.\u003C\/p\u003E\u003Cp\u003E\u003Cbr\u003E\u003C\/p\u003E\u003Cp\u003E\u003Cstrong\u003EResponsibilities:\u003C\/strong\u003E\u003C\/p\u003E\u003Cul\u003E\u003Cli\u003E\u003Cp\u003EYou will develop complex engine systems in Unreal Engine, aligning with our technical roadmaps and team goals.\u003C\/p\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cp\u003EYou will define and manage per-system frame budgets, establish performance metrics, and provide technical guidance to ensure benchmarks are met across multiple teams.\u003C\/p\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cp\u003EYou will implement and scale foundational engine systems for a performance-critical, networked game architecture, improving memory footprint and stability.\u003C\/p\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cp\u003EYou will create data-driven systems to support live service updates, including asset streaming, patching strategies, and live-data synchronization.\u003C\/p\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cp\u003E\u003Cbr\u003E\u003C\/p\u003E\u003Cp\u003E\u003Cstrong\u003ERequired Qualifications:\u003C\/strong\u003E\u003C\/p\u003E\u003Cdiv data-nudge-id=\"e66256d5-26d0-482e-b4e5-8ad39fa272b4\"\u003E\u003Cul\u003E\u003Cli\u003E\u003Cp\u003E10+ years of experience with C++, including best practices and architectural considerations for large-scale systems.\u003C\/p\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cp\u003E5+ years of experience with Unreal Engine architecture, covering primary systems, performance management, memory optimization, and multithreading strategies.\u003C\/p\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cp\u003EExperience with parallel programming, resource management, and multi-processor hardware architecture in game development.\u003C\/p\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cp\u003EAdvanced debugging skills for client\/server multiplayer games, including profiling and resolving performance bottlenecks within Unreal Engine.\u003C\/p\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cp\u003E\u003Cbr\u003E\u003C\/p\u003E\u003Cp\u003EThis is a hybrid role, with 3 days per week working onsite.\u003C\/p\u003E\u003Cp\u003E\u003Cbr\u003E\u003C\/p\u003E\u003C\/div\u003E","text_16177":"\u003Cdiv\u003E\u003Cdiv\u003E\u003Cstrong\u003E\u003Cem\u003E\u003Cfont face=\"times new roman\"\u003E\u003Cbr\u003E\u003C\/font\u003E\u003C\/em\u003E\u003C\/strong\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cstrong\u003E\u003Cem\u003E\u003Cfont face=\"times new roman\"\u003E\u003Cbr\u003E\u003C\/font\u003E\u003C\/em\u003E\u003C\/strong\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cstrong\u003E\u003Cem\u003E\u003Cfont face=\"times new roman\"\u003EAbout Electronic Arts\u003C\/font\u003E\u003C\/em\u003E\u003C\/strong\u003E\u003C\/div\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cdiv\u003E\u003Cfont face=\"times new roman\"\u003EWe\u2019re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.\u003C\/font\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cfont face=\"times new roman\"\u003E\u003Cbr\u003E\u003C\/font\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cfont face=\"times new roman\"\u003EWe adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.\u003C\/font\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cfont face=\"times new roman\"\u003E\u003Cbr\u003E\u003C\/font\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cfont face=\"times new roman\"\u003EElectronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.\u003C\/font\u003E\u003C\/div\u003E\u003C\/div\u003E","separator_2":"","text_16527":"","text_16528":"","text_16529":"","text_16530":"","Post To":"External careers site, Internal careers site","LinkedInID":"74884070","entityExtensionId":3,"entityTypeId":3}]};
document.addEventListener('copilot:collectcontext', function(evt) {
var context = evt.context || new Map();
var existing = context.get('insights') || {persons_data: [], jobs_data: [], table_data: []};
var personsData = (existing.persons_data || []).concat(
(legacyViewCopilotData.persons_data || []).map(function(data) { return {personInfo: data}; })
);
var jobsData = (existing.jobs_data || []).concat(
(legacyViewCopilotData.jobs_data || []).map(function(data) { return {jobInfo: data}; })
);
var merged = {
persons_data: personsData,
jobs_data: jobsData,
table_data: existing.table_data || []
};
context.set('insights', merged);
evt.context = context;
});
})();
var service = EventManager.getInstance();
Posted by EA Sports and synced from their own careers page. DevQuest doesn’t take a fee, doesn’t sit between you and the studio, and doesn’t sell your data — you apply directly with them.
More like this: Engineering jobs · All EA Sports openings · Browse every category