EA Sports · Bucharest
Apply on EA Sports’s site →Technical Artist @ EA Sports FC - 215872 - Electronic Arts
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Technical Artist @ EA Sports FC
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Role Detail
General Information
Locations : Bucharest, Romania
Role ID
215872
Worker Type
Regular Employee
Studio/Department
EA Studios - SPORTS
Work Model
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.
Building on an incredible 30-year foundation, we're redefining football with EA SPORTS FC - a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World's Game.
Together, we're taking the largest football club in the world to new heights – and this is just the beginning! With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC, and welcome everyone to the club! As part of our EA SPORTS™ FC studio, the Technical Art Team helps push visual boundaries and experiences for our players. We invest in future technologies, shared tooling, and production workflows. We combine creativity and imagination with technical expertise. We are a diverse group that encourages team members to bring their unique perspectives and expertise to work every day.
Your Responsibilities: The Technical Artist is a bridge between the artists and engineers.
TAs (Technical Artists) are considered part of the Core FC development team and work closely with artists, project managers, and Software Engineers.
The main areas of responsibilities include art production workflows, tools, pipelines, asset optimization/integration and shader development.
TAs are expected to assume ownership over any technical issues that arise on their project and bring them to resolution.
You can be from an Art, Design, Mathematics, Engineering or Computer Science background; however you must demonstrate a comfort level in working with both art and programming. Technical Artists report to Technical Art Directors or Development Directors on the EA SPORTS team.
We are looking for an experienced Technical Artist to develop new and existing experiences on EA SPORTS FC. Depending on the required skillsets, there may be exciting opportunities to work on new features and game modes.
The ideal candidate would have experience working in game engines and driving feature development. Experience working with schematic-based development and environment creation is a plus .
This team works hybrid 3 days/onsite (Tuesday, Wednesday, & Thursday).
Your Qualifications: At least 3 years of cinematic/games production experience .
Game engine experience in environment creation is preferred.
Effective at communicating with different audiences: artists, engineers, managers.
Extensive experience scripting/programming in python and C#.
(C++ is a bonus, but is not required).
Knowledge of 3D art packages (Maya).
A solutions-provider, particularly as it pertains to testing and debugging technical issues.
A Passion for Games!
About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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LinkedInID
74884070
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