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Hangar 13 Jobs & Careers

Every open Hangar 13 role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.

Hangar 13 currently has 8 open roles across Engineering, Design, Art, Production and more — Brighton, Prague, Brno. Browse every live Hangar 13 opening below, pulled straight from their own careers page and refreshed hourly. You apply on Hangar 13's own site — no middlemen, no ads.

Right now, hiring skews Senior (50% of open Hangar 13 roles), the biggest team they're growing is Engineering (3 open), almost none publish a salary range.

8 open roles 1 studio synced hourly · updated 2026-08-04

Open Hangar 13 roles right now

Producer - Technical (12 month contract)
Hangar 13 · Prague
Mid32 days ago
Senior Rendering Engineer
Hangar 13 · Brighton
Senior56 days ago
Principal Technical Animator
Hangar 13 · Brighton
Lead60 days ago
Senior Animation Engineer
Hangar 13 · Brighton
Senior61 days ago
Principal Mission Designer
Hangar 13 · Brighton
Lead63 days ago
Senior AI Designer
Hangar 13 · Brighton
Senior96 days ago
Lead Technical Artist - Shaders
Hangar 13 · Brighton
Lead258 days ago
Senior Gameplay and Animation Engineer
Hangar 13 · Brighton
Senior258 days ago

Browse all 8 roles →

Hiring at Hangar 13 right now

Computed from the 8 live roles on this page, refreshed hourly.

Seniority mix

Mid1 · 13%
Senior4 · 50%
Lead3 · 38%

Teams they're hiring for

  • Engineering 3
  • Design 2
  • Production 1
  • Animation 1
  • Art 1

Where the roles are

  • Brighton, England, United Kingdom 7
  • Prague, Czech Republic 1

Tools & engines asked for

  • Unreal 7
  • C++ 4
  • Technical Art 3
  • Procedural 3
  • Shaders 2
  • Houdini 2
  • Machine Learning 2
  • Rigging 2

Pay & freshness

Only 0 of these 8 roles publish a salary range (0%). We never invent one — if a studio doesn't say, we leave it blank.

0 posted in the last 7 days; the median role here has been live 62 days.

How DevQuest keeps this list honest

Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.

Don't see your fit yet?

0 new Hangar 13 roles landed in the last seven days, most recently across studios like Hangar 13. Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.

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FAQ

Is DevQuest free to use?

Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.

How often are Hangar 13 roles updated?

Every hour. We pull Hangar 13 openings straight from studios' own career pages, so this list reflects what's live right now — currently 8 roles across 1 studio.

Does DevQuest show salary?

When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.

How does DevQuest handle stale or ghost jobs?

We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.

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