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Entry-Level Game Animation Jobs

Every open entry-level animation role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.

Right now, hiring skews Entry (100% of open entry-level animation roles), Crystal Dynamics has the most live openings (2), almost none publish a salary range, 25% were posted in the last week.

8 open roles 5 studios ● synced hourly · updated 2026-10-27

Open entry-level animation roles right now

Presentation Animator Intern [Spring 2027]
Crystal Dynamics · Remote
RemoteEntrynew today
Gameplay Animation Intern [Spring 2027]
Crystal Dynamics · Remote
RemoteEntry5 days ago
Character TD (Rigging) Intern- Undergraduate
Insomniac Games · United States
Entry8 days ago
Animation Intern (Gameplay)- Undergraduate
Insomniac Games · United States
Entry8 days ago
Animator Intern
Zynga · Bengaluru
Entry15 days ago
Animation Intern
Zynga · Barcelona
Entry27 days ago
Associate 2D Animator
Jam City · Montevideo
HybridEntry39 days ago
Associate Technical Animator / Rigger
Virtuos · France
Entry71 days ago

Browse all 8 roles →

The entry-level animation market right now

Computed from the 8 live roles on this page, refreshed hourly.

Seniority mix

Entry8 · 100%

Where the roles are

  • Remote/Flexible - United States 2
  • United States, Burbank, CA 2
  • Bengaluru, India 1
  • Barcelona, Spain 1
  • Montevideo 1
  • France 1

Tools & engines asked for

  • Maya 5
  • Rigging 3
  • Unreal 2
  • 3ds Max 2
  • Photoshop 2
  • MotionBuilder 1
  • Motion Capture 1
  • Python 1

Pay & freshness

Only 0 of these 8 roles publish a salary range (0%). We never invent one — if a studio doesn't say, we leave it blank.

2 posted in the last 7 days; the median role here has been live 12 days.

How DevQuest keeps this list honest

Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.

Don't see your fit yet?

2 new entry-level animation roles landed in the last seven days, most recently across studios like Crystal Dynamics, Insomniac Games, Zynga. Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.

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FAQ

Is DevQuest free to use?

Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.

How often are entry-level animation roles updated?

Every hour. We pull entry-level animation openings straight from studios' own career pages, so this list reflects what's live right now — currently 8 roles across 5 studios.

Does DevQuest show salary?

When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.

How does DevQuest handle stale or ghost jobs?

We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.

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