Browse all jobs →

Behaviour Interactive Jobs & Careers

Every open Behaviour Interactive role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.

Behaviour Interactive currently has 37 open roles across Engineering, Design, Art, People & Ops and more — Montreal, Rotterdam. Browse every live Behaviour Interactive opening below, pulled straight from their own careers page and refreshed hourly. You apply on Behaviour Interactive's own site — no middlemen, no ads.

Right now, hiring skews Senior (68% of open Behaviour Interactive roles), the biggest team they're growing is Engineering (9 open), almost none publish a salary range, 5% were posted in the last week.

37 open roles 1 studio synced hourly · updated 2026-08-04

Open Behaviour Interactive roles right now

Principal Systems Programmer - Dead By Daylight
Behaviour Interactive · Montreal
HybridLead1 day ago
Fullstack programmer - Core Technologies
Behaviour Interactive · Montreal
HybridMid4 days ago
Senior Facilities Maintenance Technician
Behaviour Interactive · Montreal
OnsiteSenior12 days ago
Senior Game Designer - 7 days to die
Behaviour Interactive · Montreal
HybridSenior18 days ago
Senior 3D Character Artist - Unannounced project
Behaviour Interactive · Montreal
HybridSenior18 days ago
Data Development Team Lead (maternity leave replacement)
Behaviour Interactive · Montreal
HybridLead19 days ago
Senior Sourcing Advisor
Behaviour Interactive · Montreal
HybridSenior20 days ago
Senior Data Developer
Behaviour Interactive · Montreal
HybridSenior20 days ago
Technical Artist - Internship Fall 2026
Behaviour Interactive · Rotterdam
OnsiteMid21 days ago
Senior BuildOps
Behaviour Interactive · Montreal
HybridSenior25 days ago
Senior Technical Animator - Dead by Daylight
Behaviour Interactive · Montreal
HybridSenior27 days ago
Senior Development Tester - Quality Assurance, Audio - Dead by Daylight
Behaviour Interactive · Montreal
HybridSenior27 days ago
Senior Level Designer - Unannounced Project
Behaviour Interactive · Montreal
HybridSenior32 days ago
Financial Analyst
Behaviour Interactive · Montreal
HybridMid32 days ago
Senior Backend Programmer – 7 Days To Die
Behaviour Interactive · Montreal
HybridSenior33 days ago
Brand Director – 7 Days To Die
Behaviour Interactive · Montreal
HybridDirector+35 days ago
Learning & Development Advisor - Internship Fall 2026 Conseiller·ère en Apprentissage & Développement
Behaviour Interactive · Montreal
HybridMid35 days ago
Senior 3D Character Artist - Dead By Daylight
Behaviour Interactive · Montreal
HybridSenior40 days ago
Art director - Unannounced project
Behaviour Interactive · Montreal
HybridDirector+40 days ago
Senior Backend Programmer – Unannounced project
Behaviour Interactive · Montreal
HybridSenior48 days ago
Senior Generalist Programmer - Dead by Daylight
Behaviour Interactive · Montreal
HybridSenior60 days ago
Senior Financial Analyst
Behaviour Interactive · Montreal
HybridSenior62 days ago
Project Manager - Dead by Daylight
Behaviour Interactive · Montreal
HybridMid67 days ago
Senior UX Designer - Central Technology
Behaviour Interactive · Montreal
HybridSenior69 days ago
Senior Talent Acquisition Business Partner
Behaviour Interactive · Montreal
HybridSenior70 days ago

Browse all 37 roles →

Hiring at Behaviour Interactive right now

Computed from the 37 live roles on this page, refreshed hourly.

Seniority mix

Mid6 · 16%
Senior25 · 68%
Lead2 · 5%
Director+4 · 11%

Teams they're hiring for

  • Engineering 9
  • Design 6
  • Art 6
  • People & Ops 5
  • Animation 3
  • IT & Security 2
  • Marketing 2
  • Production 2

Where the roles are

  • Montreal, QC 35
  • Rotterdam, South Holland 1
  • Montreal, QC; Toronto, ON 1

Tools & engines asked for

  • Unreal 3
  • Live Ops 3
  • Multiplayer 2
  • Rigging 2
  • UX Research 2
  • C++ 1
  • Technical Art 1
  • Unity 1

Pay & freshness

Only 0 of these 37 roles publish a salary range (0%). We never invent one — if a studio doesn't say, we leave it blank.

2 posted in the last 7 days; the median role here has been live 40 days.

0% of the roles that state a work model are fully remote — this is a mostly on-site corner of the industry.

How DevQuest keeps this list honest

Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.

Don't see your fit yet?

2 new Behaviour Interactive roles landed in the last seven days, most recently across studios like Behaviour Interactive. Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.

Related searches

FAQ

Is DevQuest free to use?

Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.

How often are Behaviour Interactive roles updated?

Every hour. We pull Behaviour Interactive openings straight from studios' own career pages, so this list reflects what's live right now — currently 37 roles across 1 studio.

Does DevQuest show salary?

When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.

How does DevQuest handle stale or ghost jobs?

We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.

Get Behaviour Interactive roles emailed to you

A free weekly digest of new matching roles. One-click unsubscribe, no spam.

Set up a free alert →